using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Hotfix.Runtime
{
    /// <summary>
    /// 游戏对象池组件
    /// </summary>
    public class GameObjectPoolLifecycle : MonoBehaviour
    {
        private void Update()
        {
            GameObjectPoolManager.Update(Time.deltaTime);
        }
    }
}